watch expansion(advanced) Nobunaga Kiyota skills
![](https://blog.kakaocdn.net/dn/bJBIJX/btrwixsT3WK/wwC1hCssh1kRhDfpnlqk80/img.png)
In the past two days, there is also some information about the skills of the expansion Kiyota skills. we also found some videos from a certain website.
Slam Dunk Mobile Games: Check out these skills of the expansion Nobunaga Kiyota
![expansion Nobunaga Kiyota](https://blog.kakaocdn.net/dn/tfxoE/btrwbffS9Md/8rNwXH5KHb08YAR7qI7Q81/img.gif)
The first thing we see is the second-stage dunk change of the extended-layer monkey. The above picture has clearly shown us that the extended-layer monkey will have a two-stage dunk change when it catches the ball and jumps. Its action is the same as that of the monkey The ultimate move is exactly the same, and the monkey will have more changes in terms of receiving and attacking, we will talk about it later.
![expansion Nobunaga Kiyota](https://blog.kakaocdn.net/dn/L2w6G/btrwkpumjam/zEr8HPgglPtrbciKkK6JoK/img.gif)
Then what we saw is the second-stage change of the expansion monkey's ability to separate the buckle. This action is exactly the same as the jump buckle we just saw, and it is basically very similar to the monkey's ultimate move. Later, the monkey will add this After the dunk's second-stage change, it's not a small threat to the rim, because we also have to defend his fallback offense.
![expansion Nobunaga Kiyota3](https://blog.kakaocdn.net/dn/b8XGiT/btrwb4LOEyL/pVz2OqP5JxpkVusigu05E1/img.gif)
Then what we saw was the second chance in the monkey's catching and retreating quick shot. This quick shot is still different from the quick shot we manually operated by rhythm before. After all, it was made directly this time. A skill, if you have to press it, it will be much simpler, and if you count the two changes in the frame just now and the changes at both ends of the retreat, the monkey may achieve the threat of up to four changes in the future in terms of catching and attacking. This is still quite interesting and worth looking forward to.
![expansion Nobunaga Kiyota4](https://blog.kakaocdn.net/dn/bGtESO/btrwhcv4h7s/Jv6t3XRlIkwafRNzDKw7v1/img.gif)
The above animation is the second-stage change of the extended-layer monkey catching the ball and taking the ball back. To be honest, is the displacement distance of the two horizontal stages a bit too much? Anyway, I think I can't keep up with Mu Mu's current counter-run. The level of the second-stage displacement of the monkey is even worse!
![expansion Nobunaga Kiyota5](https://blog.kakaocdn.net/dn/b9slFb/btrwhTXex6d/UNrAkNdN6NsLCTZNDwgNfK/img.gif)
the expanded monkey can also choose the option of worshipping Buddha to break through when catching the ball and retreating. This is a bit of a show. If you count this skill as a change in the receiving of the expanded monkey, then the expanded monkey is receiving the ball. In terms of the ball, there will be five follow-up changes. The number of changes in receiving the ball is also rare in the current game, so we can undoubtedly see the official's determination to strengthen the attack on the expansion monkey.
![expansion Nobunaga Kiyota6](https://blog.kakaocdn.net/dn/qLyxl/btrwk4pYtiz/nwOtRNF4BunQkiyVvy3H71/img.gif)
The picture above is about the optimization of Monkey's ball-handling attack related to the basically useless "transient" in the past, adding a side-shift shooting option after the breakthrough of the "transient", which is better than the previous one. [Transient Shooting] is much easier to use, and objectively speaking, it also increases the ball-handling threat for the monkeys a lot. After all, after [Transient], you can also take two dunks, right?
![expansion Nobunaga Kiyota7](https://blog.kakaocdn.net/dn/wFvJi/btrwhc3RwPd/hW7bJi9bS9KHeTwkVb4UDK/img.gif)